AI Insights · Timothy · July 2025
Top Dance Games Performance in Europe Q2 2025
Explore the performance trends of the top dance games in Europe during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the dance game apps on a unified platform in Europe showcased diverse performance trends. This analysis highlights the top five applications, revealing their weekly downloads, revenue, and active user patterns. Sensor Tower provides the data for these insights.
Just Dance Now from Ubisoft Entertainment experienced a fluctuation in weekly revenue, starting at approximately $8.1K and ending around $7.9K. Downloads peaked significantly at 23.4K in late June, and weekly active users showed stability, hovering around 35.8K.
Ice Skating Ballerina Life by Coco Play By TabTale maintained a consistent revenue flow, concluding the quarter at about $518. Weekly downloads saw a modest increase, reaching 4.3K by the end of June. Active users fluctuated, starting at 18.5K and dropping to approximately 7K.
Dance Clash: Ballet vs Hip Hop, also from Coco Play By TabTale, saw weekly revenue remain relatively low, ending at $135. Downloads showed variability, with a high of 3.8K in early June. Active users increased towards the end of the quarter, reaching about 11.1K.
Romantic Frozen Ballet Life by Libii had minimal revenue activity with a nominal increase in June. Downloads were steady, with a slight increase to 712 by late June. Active users remained relatively constant around 1.4K.
Pole Star, another release by Coco Play By TabTale, had no revenue throughout the quarter. Downloads showed a minor upward trend, finishing at 1.4K. Active users showed a slight decline, ending the quarter at about 3.2K.
For more comprehensive insights, visit Sensor Tower's platform.